Madrid , Madrid (España)
EA: THE BEST GAMES, THE BEST TALENT
At EA, we thrive on outrageous thinking. It’s the fuel that inspires the best games in the world. We’re innovators and great storytellers. But it’s not just about amazing your peers, it’s about amazing yourself. Take risks. Collaborate with brilliant minds and dare to dream big. Together, we are changing the way millions play every day.
The Challenge Ahead:
The .Net SW Engineer is accountable for developing the toolset that support the localization process to deliver videogames in up to 20 languages. She/he will be a strong and knowledgeable .NET developer (C#) that can tackle design and programming problems, translating user and business requirements into Web and Desktop applications that communicate with existing and new systems to support the organization’s business.
What a .Net Sw Engineer does at EA:
As a .Net SW Engineer, your primary focus will be to work within an agile development team, closely with the Product Owner and the Software Engineers to deliver and maintain the EA Localization applications portfolio. You will translate user stories into designs, development tasks and you will implement them in applications. Also, to design, maintain, implement, test and debug own code and review peers' code in order to contribute to the development of peers' projects as needed.
You will also spend time understanding the organization’s technology, not only from a localization point of view but also from game studios or other EA business areas and make the best use of it to deliver the toolset and infrastructure used to localize the game as well as extending and improving its functionality with reusability in mind. To deliver software and present its functionality to users and partners and to create user and technical documentation and train the users will be also among the responsibilities.
The next great .Net Sw Engineer also needs:
University Degree (BSc) in Software Engineering or equivalent academic background.
From 5 years professional experience in software development, preferably in production teams close to the customer.
Development experience using .NET framework (C#) and ASP.NET / WPF (MVVM / MVC models).
Deep knowledge of software engineering best practices and tools: CI, TDD, SOLID, KISS, etc.
Experience working with Agile methologies, (Scrum, XP…)
Strong debugging skills and fluent in reading code.
Experience with WebServices (WebAPI, REST). Microservices architecture is highly valuable.
Relational DB design and optimization. (NoSQL is a plus).
Previous experience in working within multicultural and distributed/ remote teams will be a great plus.
Fluent in English (written and spoken).
…and, in general, the potential to sweep us off our feet!
Don’t Just Play It - Create It!
|Full company name||Electronic Arts Software S.L.|
|Location||, Madrid (España)|
|Activities||Desarrollo de videojuegos|
Edición de videojuegos
|About this company||We’re EA—the world’s largest video game publisher. |
You’re probably familiar with many of our titles—Madden, FIFA, The Sims, Need for Speed, Dead Space, Battlefield, and Star Wars, to name but a few. But maybe you don’t know how we’re committed to creating games for every platform—from social to mobile to console—to give our consumers that Anytime, Anywhere access they demand. What does that mean for you? It means more opportunities to unleash your creative genius, be inspired by those leading their fields, and ignite your path in any direction you choose.