Optimize assets for production. Solve Technical problems. Update assets to the last software version. Technical testing of assets. Create LOD versions. Assist the Assets Artists.
Strong knowledge of Maya. Comfortable with simple modeling task. Experience in create LOD models. Texturing and shading experience. Basic knowledge of rigging. At least 3 year of professional experience is required (Animation or videogames). Programming in Python a plus. Knowledge of Substance Painter a plus