Santa Cruz de Tenerife, Santa Cruz de Tenerife (España)
We are looking for riggers for our new production, who can create 3D rigs using Maya for different types of objects, vehicles, animals and characters focusing on the quality of deformations. Furthermore, the riggers must create tools and simple scripts needed to manufacture rigs using Python and/or MEL.
Requirements for these professionals:
- Good knowledge of rigging in Maya as well as Maya’s basic requirements for all departments - A good understanding of all constraints and deformers, how they work and their limitations - A passion for creating believable CG characters/props and the requisite attention to detail - Advanced Python or Mel, GUI scripting - Analytical and artistic skills, creativity and visual problem solving - Basic knowledge of anatomy for bipeds and quadrupeds, skeletons and muscles - Strong problem-solving skills and attention to detail - Must be EU citizens/ Have EU work permit - Work language is English - Must be willing to relocate to Tenerife