We are looking for a highly creative and motivated Technical / VFX Artist to join the team, and work in our mobile-based competitive city-building video game.
Requisitos mínimos
- 1-2 years of experience in game development creating/maintaining tools and writing scripts within the Unity development environment
- Advanced knowledge of programming theory, C# and visual scripting
- Deep knowledge of Shader Graph/Amplify Shader Editor
- Competent with particle systems
Requisitos deseados
- Bachelor’s Degree in Computer Science, Mathematics, Engineering, any other related field or equivalent experience
- Excellent communication and time management
- Nice to have: Knowledge of Adobe Package, Maya (or any other 3D suites), and Houdini
Responsabilidades
- Participate in pre-production planning to determine and address technical design requirements and issues
- Implement desired visuals, including complex shader development, according to the game’s art style
- Develop and maintain art production workflow/pipeline by writing scripts/tools to aid artists create visually stunning work more effectively
- Produce PBR materials, particles, shaders, and other VFX for Unity applications
- Build effective working relationships with engineers and artists within the team in order to prevent and solve technical issues
- Proactively train yourself to remain at the forefront of Unity Engine technology
Beneficios
- Competitive salary and benefits
- A warm and welcoming atmosphere at our cozy Madrid office
- Freedom, flexibility and openness in a collaborative culture
- An exciting and ambitious project executed with the best tools