¡Bienvenido a Stratos!

Volver al listado de ofertas de trabajo

No olvides que puedes enviarnos tus propias ofertas de trabajo a través de nuestro formulario



Virtually Live Es SL



Dirección de contacto



Málaga, Málaga (España)

Tipo de jornada

Jornada completa


Salario sin especificar

3D Artist

We are hiring!
With offices in the USA, Switzerland, Spain and Singapore, Virtually Live’s mission is to connect fans around the world through virtual reality, building a new media platform to experience live events in a way that’s more immersive, personalized and social than ever before. Virtually Live’s unique patented new media technology in CGI (Computer Generated Images) creates true VR experiences by tracking physical live events and transposing the action into a fully rendered virtual environment, delivered live to fans via VR headsets and second screen PCs as well as mobile devices. You will work in Málaga at our development studio.

Requisitos mínimos

A strong reel showcasing innovative assets and animation for products, games and brands.
3-5+ years of experience as a 3D Generalist with a thorough understanding of creative/technical solutions.
Bachelor's degree in 3D Animation, related degree, or relevant real-world experience.
Exceptional understanding of 3D (modeling, uv mapping, texturing, rendering) with the ability to create Highpoly/Lowpoly quality assets
Expert-level knowledge of Maya, 3dmax, Zbrush.
Allegorithmic Substance Designer
Eye for detail and excellent verbal and written communication skills with the ability to provide clear and concise information, and present ideas with clarity and conviction.
Fluent written/spoken English
Self-motivated, highly responsive and flexible.
Team player. Positive, enthusiastic attitude.


Create assets that meet standards for design quality and performance; modeling, texturing, etc.
Deliver optimized artwork that is ready for Unity integration.
Problem solve (alone and as part of a team), evaluate creative and technical challenges and identify new techniques, workflows, and tools to drive quality and improve our product.
Manage multiple projects, set priorities and meet deadlines and expectations.
Coordinate and collaborate directly with other teams and internal production partners to establish and drive progress.
Partner with the Art Director to ensure product vision and quality benchmarks are being met.