Just picked up the engine, and it`s superb! Great work. By far one of the most impressive I`ve seen so far.
I`ve already included the (MDX info) XInput wrapper and have a physics object rolling at the command of my 360 pad!
I`m a C++ programmer in my day job (twist) (nooo) so using a C# engine is fresh air to me! (ole)
Anyway, just thought I`d let you guys know.
Keep it up.
:)
Hey, thks for your comments! And glad you like the engine :)
Would be nice to see the code managing the 360 pad ;)
Greetings!
Vicente
Sure mate! It`s just a simple wrapper for the XInput dll.
It`s here...
XInput WrapperCheers,
Tony.
P.s. Are you guys planning on using XNA when it becomes stable?
Hey, thks for the link! Much appreciated :)
No idea about using XNA yet, but I think it´ll be a long time since it becomes stable for production :(
Greetings!
Vicente
No problem.
CitarNo idea about using XNA yet, but I think it´ll be a long time since it becomes stable for production
Yeah it might be a while, looks pretty good though... Shame that MDX2.0 has effectively been stopped while this XNA stuff is coming though.
Cheers,
Tony.