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Temas - plonkman

#1
Jad Engine / Thank you.
12 de Julio de 2006, 10:23:45 AM
Guys,

My spanish is very bad / non existent  :oops:. I apologise for my ignorance.

I really appreaciate the fact that the engine is now mostly in english, thanks for the big effort by the guys involved.

I understand the above comments, but I think that the engine will probably grow at a greater rate with the source comments and parameters in english. I agree with the comment above that most of the literature on 3d engines seems to be in english (which is a shame).

I`m looking forward to being a part of it all. Hopefully we can make some good games and get a bit of recognition for everyones efforts.

Cheers,

Tony.
#2
Jad Engine / Geometry instancing.
07 de Junio de 2006, 08:08:22 PM
Hi guys, sorry for lack of Spanish.

I was wondering, does MotorC# support geometry instancing? I.e. loading a mesh once and displaying in multiple position / orientations.

P.S. Vicente

How goes the task of releasing the source code?

Thanks,

Tony.
#3
Jad Engine / Max / Min Z / Colour
17 de Mayo de 2006, 10:05:44 PM
 Hi guys, how is everyone?

How can I set the max / min z range and clear colour of the back buffer?

I tried "Haddd.Video.RenderTargets.Primary.viewport.MaxZ = X" but that doesn`t work.

I know I can just set a coloured sky box for back colour but it`s more efficient in the clear back buffer call..

Thanks,

Tony.
#4
Jad Engine / Super Stuff.
15 de Mayo de 2006, 11:36:11 PM
 Just picked up the engine, and it`s superb! Great work. By far one of the most impressive I`ve seen so far.

I`ve already included the (MDX info) XInput wrapper and have a physics object rolling at the command of my 360 pad!

I`m a C++ programmer in my day job (twist) (nooo) so using a C# engine is fresh air to me!   (ole)

Anyway, just thought I`d let you guys know.

Keep it up.

:)  





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