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Electronic Arts



Contact address



Permanent position

Working hours

Full Time


Unspecified salary

C++ Software Engineer - EA Sports is expanding his studio in Madrid!

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning innovation, fan programs and cross-platform digital experiences dedicated to growing the love of sports. EA SPORTS creates authentic, immersive, and fun experiences that invite a diverse audience of players to create, connect, compete, and self-express through industry-leading sports videogames and live services, including FIFA, Madden NFL, NHL, NBA LIVE, and EA SPORTS UFC. For more information about EA SPORTS, including news, video, blogs, forums and game apps, please visit http://www.easports.com.

Minimum requirements

Bachelor's degree or higher in Computer Science or Computer Engineering or equivalent training and professional experience
Proficiency with C++
Experience in a Client/Server environment
Basic SQL or MySQL knowledge is preferred
Experience in object-oriented design and implementation
Demonstrated knowledge of good software engineering practices
Understanding of memory management, multiple processor use, and runtime optimization
Strong math skills including trigonometry, calculus and linear algebra..
Ability to test, debug, and extend other Software Engineer's code competently.
Good verbal and written communication skills.
Ability to work in a dynamic and collaborative team environment.
Constantly innovate how to improve product quality as well as group productivity.
Excellent decision making capabilities.
Ability to quickly learn and apply new concepts, principles and solutions.
Demonstrates dependability and commitment to projects/tasks.
Experience with scripting languages (Perl, Python, Lua) and C#. is an asset
Knowledge and experience using Flash and specifically in tandem with Actionscript is an asset


Writes technical design specifications.
Creates and maintains game engine components.
Develops common code to extend existing EA proprietary shared libraries
Profiling and optimizing software components.
Uses existing code bases & libraries, including contributing to and/or authoring Best Practices and SE Guidelines


Since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives off of creativity and passion. You will also get a benefit package that includes medical and life insurance, pension plan, meal vouchers, stocks programs, fitness reimbursement, flex benefit program…and of course, free video games.