if( Emotion->Create( Engine ) == ERROR )
Emotion->Disappear();
X'DDDDDDDDDDDDDDD juasjuasjuas
no me habia fijado ::PPP
mu bueno nelo
X'DD
Emotion->Disappear();
X'DDDDDDDDDDDDDDD juasjuasjuas
no me habia fijado ::PPP
mu bueno nelo
X'DD