For instance, if I want to create a top down shooter or something like that, where up, down, left and right would shift the camera on a horizontal plane and keep it facing down.
By the way, I tried using the LookAt() function for the camera, it doesn't seem to work. Am I doing something wrong? Using the Rotate and RotateStep functions works but LookAt() doesn't.
Also, any idea on how to lock the camera on a specific object? I was experimenting and trying to lock my camera on to a particular object to rotate around it when I moved my mouse.
By the way, I tried using the LookAt() function for the camera, it doesn't seem to work. Am I doing something wrong? Using the Rotate and RotateStep functions works but LookAt() doesn't.
Also, any idea on how to lock the camera on a specific object? I was experimenting and trying to lock my camera on to a particular object to rotate around it when I moved my mouse.