Welcome to Stratos!
Well, we are usign the height map from MAX to indicate the engine the parallax map on the engine . But we have not height maps ( We love it, of course, but i thing this will have to wait til we have be a DX10 compatible card)
Ummm are we referring to the same height maps? Haha.I'm referring to terrain generated from a 2D 8-bit grayscale bitmap.
It supports LOD as well. Does Haddd use this? Or it's a planned feature?