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Error loading effect:interno.fx\n(1066): warning X3083: Truncating 4-vector to size 1(1076): warning X3083: Truncating 4-vector to size 1(1102): error X3000: syntax error: unexpected end of file
System.Exception: Error loading effect:interno.fx\n(1066): warning X3083: Truncating 4-vector to size 1(1076): warning X3083: Truncating 4-vector to size 1(1102): error X3000: syntax error: unexpected end of file at HadddEngine.Video.HEffect.Load() at HadddEngine.Core.HEffectBuilder.Process() at HadddEngine.Core.HEffectBuilder.BuildZPass(HMaterialLayer material) at HadddEngine.Core.HEffectBuilder.SetZPass(HMaterialLayer material, Boolean shadowMap) at HadddEngine.Scene.HScene.RenderZPass() at HadddEngine.Scene.HScene.Render() at Viewer.HViewer.Render() at Viewer.ViewerFrm.timerMotor_Tick(Object sender, EventArgs e) at System.Windows.Forms.Timer.OnTick(EventArgs e) at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
LOG Haddd--------------------------------------------------------------------------------BackBuffer MultiSampleQuality: 0 Height: 688 Width: 627 MultiSampleType: None Pool: Default Usage: RenderTarget Type: Surface Format: A8R8G8B8 ----------------------------------------------------------------------------------------------------------------------------------------------------------------DepthStencil MultiSampleQuality: 0 Height: 688 Width: 627 MultiSampleType: None Pool: Default Usage: DepthStencil Type: Surface Format: D24S8 ----------------------------------------------------------------------------------------------------------------------------------------------------------------ViewPort MaxZ: 1 MinZ: 0 Height: 688 Width: 627 Y: 0 X: 0 --------------------------------------------------------------------------------SO Microsoft Windows NT 5.1.2600 Service Pack 2 Versión .NET:2.0.50727.42 CPU Nº CPUs: 1 CPU Architecture: x86 CPU Identifier: x86 Family 6 Model 10 Stepping 0, AuthenticAMD CPU Level: 6 CPU Revision: 0a00 MHz:1505 CPU:AMD Sempron(tm) 2200+ DEVICE CAPS ATI Adapter:DeviceIdentifier: d7b71ee2-0213-11cf-a26a-2a5ca1c2cb35 WhqlLevel: 0 Revision: 0 SubSystemId: 2082476104 DeviceId: 16723 VendorId: 4098 DriverVersion: 6.14.10.6490 DeviceName: \\.\DISPLAY1 Description: RADEON 9550 DriverName: ati2dvag.dll VIDEO RAM:183,500,800 Adapter number:0 Max user Clip Planes:6 Textures do not need to be power of two in size (under certain conditions) Multiple Render Targets:4 PRIMITIVE CAPS:HasFogVertexClamped: True SupportsMultipleRenderTargetsPostPixelShaderBlending: False SupportsMultipleRenderTargetsIndependentBitDepths: False SupportsSeparateAlphaBlend: True SupportsFogAndSpecularAlpha: True SupportsPerStageConstant: False SupportsIndependentWriteMasks: False IsNullReference: False SupportsBlendOperation: True SupportsTextureStageStateArgumentTemp: True SupportsClipTransformedVertices: False SupportsClipPlaneScaledPoints: False SupportsColorWrite: True SupportsCullCounterClockwise: True SupportsCullClockwise: True SupportsCullNone: True SupportsMaskZ: True Máximos de texturas. Ancho:2048 Alto:2048 Repetición:2048 Aspect Ratio:2048 Blend Stages:8 Vertex Shader. Versión:2.0 Nº de registros temporales:16 Pixel Shader. Versión:2.0 Nº de registros temporales:12 Nº de instrucciones:96. PIXEL SHADER CAPS:NumberInstructionSlots: 96 StaticFlowControlDepth: 0 NumberTemps: 12 DynamicFlowControlDepth: 0 SupportsNoTextureInstructionLimit: False SupportsNoDependentReadLimit: False SupportsGradientInstructions: False SupportsArbitrarySwizzle: False SupportsPredication: False MaxDynamicFlowControlDepth: 24 MinDynamicFlowControlDepth: 0 MaxNumberTemps: 32 MinNumberTemps: 12 MaxStaticFlowControlDepth: 4 MinStaticFlowControlDepth: 0 MaxNumberInstructionSlots: 512 MinNumberInstructionSlots: 96 --------------------------------------------------------------------------------Nueva textura 2D:noise Texture 2D:noise FullPath:InHouse\textures\noise.jpg Size:256 x 256 Format:Dxt1 ImageFileFormat: Jpg ResourceType: Textures Format: X8R8G8B8 MipLevels: 1 Depth: 1 Height: 256 Width: 256 --------------------------------------------------------------------------------Nueva textura 2D:RTPrimary Nueva textura 2D:RTSecondary Nueva textura 2D:RTReflection Nueva textura 2D:RTLastFrame Nueva textura 2D:RTParallax Nueva textura 2D:RTGlow Nueva textura 2D:RTShadowMask Nueva textura 2D:RTShadowMask2 Nueva textura 2D:RTHalfBackBuffer1 Nueva textura 2D:RTHalfBackBuffer2 El total del peso para el Gaussian blur de 4 es de :1.017191 Nueva textura 2D:mesh Texture 2D:mesh FullPath:InHouse\textures\gizmos\mesh.tga Size:32 x 32 Format:Dxt1 ImageFileFormat: Tga ResourceType: Textures Format: R8G8B8 MipLevels: 1 Depth: 1 Height: 32 Width: 32 --------------------------------------------------------------------------------Nueva textura 2D:particleEffects Texture 2D:particleEffects FullPath:InHouse\textures\gizmos\particleEffects.tga Size:32 x 32 Format:Dxt1 ImageFileFormat: Tga ResourceType: Textures Format: R8G8B8 MipLevels: 1 Depth: 1 Height: 32 Width: 32 --------------------------------------------------------------------------------Nueva textura 2D:omni Texture 2D:omni FullPath:InHouse\textures\gizmos\omni.tga Size:32 x 32 Format:Dxt1 ImageFileFormat: Tga ResourceType: Textures Format: R8G8B8 MipLevels: 1 Depth: 1 Height: 32 Width: 32 --------------------------------------------------------------------------------Nueva textura 2D:spot Texture 2D:spot FullPath:InHouse\textures\gizmos\spot.tga Size:32 x 32 Format:Dxt1 ImageFileFormat: Tga ResourceType: Textures Format: R8G8B8 MipLevels: 1 Depth: 1 Height: 32 Width: 32 --------------------------------------------------------------------------------Nueva textura 2D:camera Texture 2D:camera FullPath:InHouse\textures\gizmos\camera.tga Size:32 x 32 Format:Dxt1 ImageFileFormat: Tga ResourceType: Textures Format: R8G8B8 MipLevels: 1 Depth: 1 Height: 32 Width: 32 --------------------------------------------------------------------------------Nueva textura 2D:dummy Texture 2D:dummy FullPath:InHouse\textures\gizmos\dummy.tga Size:32 x 32 Format:Dxt1 ImageFileFormat: Tga ResourceType: Textures Format: R8G8B8 MipLevels: 1 Depth: 1 Height: 32 Width: 32 --------------------------------------------------------------------------------Nueva textura 2D:RTShadowMap Nueva textura 2D:RTMotionBlur Nueva textura 2D:RTLastMotionBlur Nueva textura Cube:RTCubeEM Texture Cube:RTCubeEM FullPath: Size:256 x 256 Format:A8R8G8B8 --------------------------------------------------------------------------------El total del peso para el Gaussian blur de 16 es de :3.760271 El total del peso para el Gaussian blur de 16 es de :3.760271 El total del peso para el Gaussian blur de 8 es de :1.576066 El total del peso para el Gaussian blur de 16 es de :3.760271 El total del peso para el Gaussian blur de 16 es de :3.760271 Reset OnDeviceLost HVertexIndexBuffers.OnLost RenderTargets.OnLost Textures.OnLost Disposed:RTPrimary Disposed:RTSecondary Disposed:RTReflection Disposed:RTLastFrame Disposed:RTParallax Disposed:RTGlow Disposed:RTShadowMask Disposed:RTShadowMask2 Disposed:RTHalfBackBuffer1 Disposed:RTHalfBackBuffer2 Disposed:RTShadowMap Disposed:RTMotionBlur Disposed:RTLastMotionBlur Fonts.OnLost Effects.OnLost Lights.OnLost OnDeviceReset --------------------------------------------------------------------------------BackBuffer MultiSampleQuality: 0 Height: 688 Width: 742 MultiSampleType: None Pool: Default Usage: RenderTarget Type: Surface Format: A8R8G8B8 ----------------------------------------------------------------------------------------------------------------------------------------------------------------DepthStencil MultiSampleQuality: 0 Height: 688 Width: 742 MultiSampleType: None Pool: Default Usage: DepthStencil Type: Surface Format: D24S8 ----------------------------------------------------------------------------------------------------------------------------------------------------------------ViewPort MaxZ: 1 MinZ: 0 Height: 688 Width: 742 Y: 0 X: 0 --------------------------------------------------------------------------------HVertexIndexBuffers.Reset RenderTargets.Reset Textures.Reset Reset Texture:RTPrimary Reset Texture:RTSecondary Reset Texture:RTReflection Reset Texture:RTLastFrame Reset Texture:RTParallax Reset Texture:RTGlow Reset Texture:RTShadowMask Reset Texture:RTShadowMask2 Reset Texture:RTHalfBackBuffer1 Reset Texture:RTHalfBackBuffer2 Reset Texture:RTShadowMap Reset Texture:RTMotionBlur Reset Texture:RTLastMotionBlur Texture Cube:RTCubeEM FullPath: Size:256 x 256 Format:A8R8G8B8 --------------------------------------------------------------------------------Fonts.Reset Effects.Reset Lights.Reset
LOG Haddd--------------------------------------------------------------------------------BackBuffer MultiSampleQuality: 0 Height: 480 Width: 640 MultiSampleType: None Pool: Default Usage: RenderTarget Type: Surface Format: A8R8G8B8 ----------------------------------------------------------------------------------------------------------------------------------------------------------------DepthStencil MultiSampleQuality: 0 Height: 480 Width: 640 MultiSampleType: None Pool: Default Usage: DepthStencil Type: Surface Format: D24S8 ----------------------------------------------------------------------------------------------------------------------------------------------------------------ViewPort MaxZ: 1 MinZ: 0 Height: 480 Width: 640 Y: 0 X: 0 --------------------------------------------------------------------------------SO Microsoft Windows NT 5.1.2600 Service Pack 2 Versión .NET:2.0.50727.42 CPU Nº CPUs: 1 CPU Architecture: x86 CPU Identifier: x86 Family 15 Model 4 Stepping 1, GenuineIntel CPU Level: 15 CPU Revision: 0401 MHz:2799 CPU: Intel(R) Pentium(R) 4 CPU 2.80GHz DEVICE CAPS ATI Adapter:DeviceIdentifier: d7b71ee2-1823-11cf-1b7a-0a20a1c2cb35 WhqlLevel: 0 Revision: 0 SubSystemId: 0 DeviceId: 23395 VendorId: 4098 DriverVersion: 6.14.10.6571 DeviceName: \\.\DISPLAY1 Description: RADEON X550 DriverName: ati2dvag.dll VIDEO RAM:252,706,816 Adapter number:0 Max user Clip Planes:6 Textures do not need to be power of two in size (under certain conditions) Multiple Render Targets:4 PRIMITIVE CAPS:HasFogVertexClamped: True SupportsMultipleRenderTargetsPostPixelShaderBlending: False SupportsMultipleRenderTargetsIndependentBitDepths: False SupportsSeparateAlphaBlend: True SupportsFogAndSpecularAlpha: True SupportsPerStageConstant: False SupportsIndependentWriteMasks: False IsNullReference: False SupportsBlendOperation: True SupportsTextureStageStateArgumentTemp: True SupportsClipTransformedVertices: False SupportsClipPlaneScaledPoints: False SupportsColorWrite: True SupportsCullCounterClockwise: True SupportsCullClockwise: True SupportsCullNone: True SupportsMaskZ: True Máximos de texturas. Ancho:2048 Alto:2048 Repetición:2048 Aspect Ratio:2048 Blend Stages:8 Vertex Shader. Versión:2.0 Nº de registros temporales:16 Pixel Shader. Versión:2.0 Nº de registros temporales:12 Nº de instrucciones:96. PIXEL SHADER CAPS:NumberInstructionSlots: 96 StaticFlowControlDepth: 0 NumberTemps: 12 DynamicFlowControlDepth: 0 SupportsNoTextureInstructionLimit: False SupportsNoDependentReadLimit: False SupportsGradientInstructions: False SupportsArbitrarySwizzle: False SupportsPredication: False MaxDynamicFlowControlDepth: 24 MinDynamicFlowControlDepth: 0 MaxNumberTemps: 32 MinNumberTemps: 12 MaxStaticFlowControlDepth: 4 MinStaticFlowControlDepth: 0 MaxNumberInstructionSlots: 512 MinNumberInstructionSlots: 96 --------------------------------------------------------------------------------Nueva textura 2D:noise Texture 2D:noise FullPath:InHouse\textures\noise.jpg Size:256 x 256 Format:Dxt1 ImageFileFormat: Jpg ResourceType: Textures Format: X8R8G8B8 MipLevels: 1 Depth: 1 Height: 256 Width: 256 --------------------------------------------------------------------------------Nueva textura 2D:RTPrimary Nueva textura 2D:RTSecondary Nueva textura 2D:RTReflection Nueva textura 2D:RTLastFrame Nueva textura 2D:RTParallax Nueva textura 2D:RTGlow Nueva textura 2D:RTShadowMask Nueva textura 2D:RTShadowMask2 Nueva textura 2D:RTHalfBackBuffer1 Nueva textura 2D:RTHalfBackBuffer2 El total del peso para el Gaussian blur de 4 es de :1.017191 Nueva textura 2D:mesh Texture 2D:mesh FullPath:InHouse\textures\gizmos\mesh.tga Size:32 x 32 Format:Dxt1 ImageFileFormat: Tga ResourceType: Textures Format: R8G8B8 MipLevels: 1 Depth: 1 Height: 32 Width: 32 --------------------------------------------------------------------------------Nueva textura 2D:particleEffects Texture 2D:particleEffects FullPath:InHouse\textures\gizmos\particleEffects.tga Size:32 x 32 Format:Dxt1 ImageFileFormat: Tga ResourceType: Textures Format: R8G8B8 MipLevels: 1 Depth: 1 Height: 32 Width: 32 --------------------------------------------------------------------------------Nueva textura 2D:omni Texture 2D:omni FullPath:InHouse\textures\gizmos\omni.tga Size:32 x 32 Format:Dxt1 ImageFileFormat: Tga ResourceType: Textures Format: R8G8B8 MipLevels: 1 Depth: 1 Height: 32 Width: 32 --------------------------------------------------------------------------------Nueva textura 2D:spot Texture 2D:spot FullPath:InHouse\textures\gizmos\spot.tga Size:32 x 32 Format:Dxt1 ImageFileFormat: Tga ResourceType: Textures Format: R8G8B8 MipLevels: 1 Depth: 1 Height: 32 Width: 32 --------------------------------------------------------------------------------Nueva textura 2D:camera Texture 2D:camera FullPath:InHouse\textures\gizmos\camera.tga Size:32 x 32 Format:Dxt1 ImageFileFormat: Tga ResourceType: Textures Format: R8G8B8 MipLevels: 1 Depth: 1 Height: 32 Width: 32 --------------------------------------------------------------------------------Nueva textura 2D:dummy Texture 2D:dummy FullPath:InHouse\textures\gizmos\dummy.tga Size:32 x 32 Format:Dxt1 ImageFileFormat: Tga ResourceType: Textures Format: R8G8B8 MipLevels: 1 Depth: 1 Height: 32 Width: 32 --------------------------------------------------------------------------------Nueva textura 2D:brick_d Texture 2D:brick_d FullPath:base\textures\Tutorials\brick_d.jpg Size:512 x 512 Format:Dxt1 ImageFileFormat: Jpg ResourceType: Textures Format: X8R8G8B8 MipLevels: 1 Depth: 1 Height: 512 Width: 512 --------------------------------------------------------------------------------Nueva textura 2D:corona2 Texture 2D:corona2 FullPath:InHouse\textures\corona2.jpg Size:128 x 128 Format:Dxt1 ImageFileFormat: Jpg ResourceType: Textures Format: X8R8G8B8 MipLevels: 1 Depth: 1 Height: 128 Width: 128 --------------------------------------------------------------------------------El total del peso para el Gaussian blur de 16 es de :3.760271 El total del peso para el Gaussian blur de 16 es de :3.760271 El total del peso para el Gaussian blur de 8 es de :1.576066 El total del peso para el Gaussian blur de 16 es de :3.760271 El total del peso para el Gaussian blur de 16 es de :3.760271 OnDeviceLost HVertexIndexBuffers.OnLost HVertexBuffer.OnLost
Loading effect - E:\Temp_F\softwaredEngine\Haddd2_0\Exes\interno.fxSAS: 'File:E:\Temp_F\softwaredEngine\Haddd2_0\Exes\interno.fx' - Global parameter not found. Effect is not SAS-compliant.SAS: Could not load effect 'File:E:\Temp_F\softwaredEngine\Haddd2_0\Exes\interno.fx'Reverting to the default effect.SAS: Loading effect 'Resource:#103'