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Contact address



Santa Cruz de Tenerife, Santa Cruz de Tenerife (España)


Permanent position

Working hours

Full Time


Unspecified salary

Lead Game Designer

The Lead Game Designer will plan, detail, and supervise the work of game designers. You will establish standards for formal design documentation and tools for the project as well as ensure the team’s performance and resolve and manage the situations that hinder game design production objectives. You will also actively participate in the creation and development of the game design by supporting the Creative Director.

Minimum requirements

• Minimum of 3 years as a game designer - preferably console titles;
• Must have shipped a minimum of 1-2 titles as a Game Designer
• Experience supervising a game design team a significant asset;

Desired requirements

• Excellent ability to organize and structure his/her own work and that of the team (follow ups, control, schedule);
• Excellent communication skills at all levels;
• Management and planning skills;
• Ability to adapt to situations;
• Strong analytical skills;
• Ability to work as part of a team;
• Client focus (internal and external);
• Solution oriented;
• Dynamic personality;
• Autonomous, able to drive decision.


The main and routine tasks of the Lead Game Designer are to:
• Understand consumer needs and ensure that the elements developed by the team will contribute to player satisfaction and enjoyment;
• Assess the workload vs. production capacity, plan the work, and set priorities for the game design team;
• Allocate duties and follow the evolution of the team’s progress on game design deliverables;
• Able to drive and follow-up on prototyping (both digital and paper based) with other game designers and programmers
• Communicate the project objectives, strategies, and general information to all team members so as to give visibility to the advancement of the development of the game and the other crafts;
• Actively participate and act as a regular liaison in the decision-making process with management and oversee the necessary adjustments to ensure that the game design team meets expectations;
• Supervise and be responsible for providing clear and structured project documents to ensure that gameplay intentions are understood and that team members are working on the right elements (ingredients, game system, gaming modes, behaviour specifications, etc.);
• Attend playtests and be solution-oriented to the problem encountered;
• Carry out performance follow ups and assessments;
• Participate in the selection of team members;
• With the associate producer, determine the schedules and vacation times of team members;
• Manage any conflicts that arise within the team;
• Create a work environment that is motivating for team members and which fosters development and creation;
• Support career advancement and suggest development and interpersonal skills training and techniques sessions to team members;
• Carry out all other related tasks.

Company details
Full company nameDrakhar Studio SL
EMail addressinfo@drakharstudio.com
Number of workers30
LocationSanta Cruz de Tenerife, Santa Cruz de Tenerife (España)
ActivitiesAnimación 3D
Arte conceptual
Contenidos para móviles
Desarrollo de aplicaciones
Desarrollo de videojuegos
Animación 3D
Animación 3D
Edición de videojuegos
Investigación y desarrollo
Realidad virtual
Servicios para empresas
Simulación 3D
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