At GameHouse, we’re leaders in story-driven mobile games for women, and we’ve put together a new team to take our storytelling in a completely new direction. Internally, we refer to this as one of our “Moon Rocket” projects, taking the company to the next level.
Based in Madrid, but with regular travel to our HQ in The Netherlands, we’re looking for a Lead Artist who can guide our team of internal and external artist to create the amazing art that will make players fall in love with our characters and stories all over again.
As the Lead of our art team and efforts, you will guide the artists and art production of this exciting new project. Using a mixture of 2D and 3D art to bring our characters and stories to life in clever ways.
What You'll Be Up To
We are always pushing the envelope, trying to make our GameHouse Original Stories more fun and engaging, but also improving how we work and make great art.
5+ years experience working in game art roles (2+ in a Lead role)
Expert knowledge in Adobe Photoshop
An advanced understanding of composition, color, form and lighting
You enjoy telling stories with your artwork
You have experience adapting to different visual styles and producing work that blends in seamlessly
You know how to balance the need for the best quality art against the realities of shipping schedules
Good at working across disciplines (Design, Development, Production)
Excellent English communication skills (written & spoken)
Experience managing outsourced / remote workers
Experience with 3D art asset production
Experience working in Unity
Lead our artists both internally and externally to produce great game art
Manage the art production schedule to ensure content ships on time, and at great quality
Produce and integrate art into the game
Work directly with developers and designers and writers to build a great storytelling game