At GameHouse, we’re leaders in story-driven mobile games for women, and we’ve put together a new team to take our storytelling in a completely new direction. Internally, we refer to this as one of our “Moon Rocket” projects, taking the company to the next level.
As a 2D UI /& Concept artist on our art team, you will work on an amazing new project focused on story telling. You'll be able to define and create the UI and art assets to bring great stories to life. Joining a small studio team in the early stages of a new project, you will have the opportunity to have direct and meaningful impact on the game we produce and ship to our players around the world.
As the Lead of our art team and efforts, you will guide the artists and art production of this exciting new project. Using a mixture of 2D and 3D art to bring our characters and stories to life in clever ways.
this position is open at Madrid and Barcelona
We are always pushing the envelope, trying to make our GameHouse Original Stories more fun and engaging, but to also make our engine, tools and overall process more efficient.
Be deeply involved in the UI design and development of our next story-driven multi-platform game
Create beautiful concept art for characters and story backgrounds
Create compelling promotional art for use in-game, on app stores and social media
Work closely with a small team of game developers, designers and artists
You have a creative mind.
You breathe Adobe Photoshop, After Effects and Spine.
Anatomy, Composition, Color and Light theory are second nature for you.
You have a sharp eye for detail and quality rendering.
You have a good understanding of UI in videogames.
You constantly push your own boundaries and take pride on your work.
You love telling stories with your artwork.
You are passionate for games, movies and stories in general.
Excellent English communication skills (written & spoken)
You're not shy with Autodesk Maya or other 3d packages,
You have experience working in Unity.
Experience working in agile projects would be useful in this role.
Have created marketing assets in the past.
What Makes Us Awesome
You mean aside from making games loved by our players all around the world? (Seriously, we have some of the best fans in all of gaming) Or our beautiful offices in Barcelona, Madrid, Alicante or the center of Eindhoven with colleagues who would love to take you out for drinks? If that alone doesn't convince you, how about these great benefits?
Employee Book Buying Program
Sports program (½ off)