Mediatonic is a leading independent developer, focused on building and operating live games. We’ve been in business for 13 years and with a development team of over 120 people, we’re one of the largest independent studios in the UK.
With studios in London, Brighton and Madrid, we’re committed to developing best in class titles that entertain millions of players.
We’re looking for an intermediate 3D Artist to join our new studio in Madrid! We want someone that has previous experience with Unity engine and that can rise to the challenge of being a guiding reference for the Art team in Madrid.
You’ll be initially joining PC Building Simulator team, working on high quality components, cases, environments and assets for use in the game:
The launch and reception for the game has been extremely positive; we’re aiming to continuously expand the game with new content, features and updates.
This is a key role for us, as we want our Art team in Madrid to have a reliable figure that can drive quality and results. We’re looking for someone highly motivated with a passion for 3D Art and PC Building to help us take the game to the next level.
As a 3D Artist you have an arsenal of direct experience to call upon. You are highly professional and a proven expert in your field:
-At least 2 years work experience using Unity engine.
-Comprehensive portfolio with wonderful examples of your craft
-Highly capable of creating compelling artwork in a range of styles
-Create original high-quality roughs, block-outs, in-game and promotional art
-Supports full 3D pipelines from modelling, texturing, lighting and rendering
-Experience in optimizing 3D assets for high performance in games
-Capable of briefing outsourcers and evaluating their work, maintaining a high standard
-Solid understanding of lighting and post-processing techniques / lens effects
-Other art skills outside of 3D are a significant plus
-Can work independently without close supervision
-Excellent time management and estimation skills
In addition to a CV, we’d love to see a cover letter and a portfolio with samples of your work.
Tell us why you feel you’d be a good fit for PC Building Simulator, and what appeals to you about working on the game.
Successful applicants will normally receive a phone interview, followed by a practical test. After this process, you’ll be invited to interview in Madrid with members of our team.
We look forward to your application!
Above all, we take pride in crafting games that challenge and inspire us.
We take on the biggest creative and technical challenges we can get our hands on and we invest in our people for the long term.
Working in small and ambitious teams we strive for minimal hierarchy. Our philosophy is open and informal whilst also being really hardworking.
- Salary based on experience.
- Permanent contract, full-time job and excellent Social Benefits.
- Career-development opportunities.
- An exceptional, dynamic, demanding and motivating working environment within a growing company.
- Awesome trips to our London office.
- Excellent local working conditions, great location in Madrid.