At elite3d we are currently looking for a Lead Artist who is ready for the challenge of leading a team of artists in an AAA project.
Key Responsibilities: • Maintain direct contact with the client to plan resources and solve any possible doubts • Maintain a creative and technically high quality standard for the project and feel confident to develop your own skills and of those around you • Be comfortable communicating with the team and respond to client feedback • Self-regulate your workload while completing time sensitive requests & resolve any issues that arise • Be proactive and communicate dependency issues to the project manager before they happen. • Fully understand the project pipeline / game engine and clearly report improvements & possible issues
Required skills and experience: • Solid experience with Maya and/or 3DS Max and/or Blender • Strong communication skills. • Credited in at least 1 published AAA game title on current gen platforms. • Thorough understanding of the process of baking and authoring textures for physical based rendering (PBR). • Experience of a full game pipeline including optimization. • Big plus: Knowledge of procedural texture packages like Substance Designer • Comfortable working in an environment of iterative design and honest feedback. • Fluent English
Bonus Points: • Experience with videogame engines • Experience with Zbrush • Experience mentoring other artists or leading a small team is a plus
Benefits: • Flexible hours • In-house Physiotherapist • Relocation help • Healthy breakfast every morning including fresh fruits • Kitchen in the studio • Substantial discount for private healthcare • Spanish language courses for non-Spanish speakers • Social events and “Master Classes” • After-work room with gaming consoles, football table, specialist literature…
Contract Details: • Full time in-house position at our Studio in Valencia • Salary based on experience
Interested artists should send their CV with portfolio to firstname.lastname@example.org with reference to “Lead Artist”