Works team is looking for a highly creative and motivated Technical Artist. In this position, you will be involved helping the team to achieve the challenge of quality in our current games. You will also be expected to play a critical role in setting best technical practices for the development of our tools, pipelines and systems.
Must have at least 1 year of experience in game development.
Exceptional visual and technical understanding and developing of Visual Fx (real time fx, not pre-render fx) and a keen eye for performance.
Strong MAX skills ( including developing in MAXScript).
Great knowledge of Unreal Engine.
IStrong Photoshop skills for creating effect textures for use with particles.
Requirements and Skills:
At least 1 shipped game.
Experience with Substance Designer
Experience with Substance Designer.
A good taste for illumination.
Self¬motivated and driven for excellence.
Spanish speaking skills are a plus.
Please attach to the email your CV and cover letter plus a portfolio that may impress us ( keeping it below 10MB or via FTPP/Drop Box/etc.). All applications must be sent to firstname.lastname@example.org.